Monitor
This component belongs to the following package:
- com.yahaha.sdk.graphics
 
Description
Properties
| Attributes | Description | 
|---|---|
| FOV | Adjusts the camera's field of view to manipulate the breadth of the scene visible to the player, enhancing the perception of depth and space. | 
| Near | Sets the minimum distance from the camera at which objects start rendering, helping to optimize performance by excluding very close objects from the rendering process. | 
| Far | Defines the maximum render distance from the camera, beyond which objects will not be visible, crucial for managing rendering load and scene clarity. | 
| Render Shadows | Enables or disables the rendering of shadows in the scene, adding visual realism and depth to objects and environments. | 
| Camera Icon | Specifies the icon used to represent the camera in various UI elements, helping users identify camera controls or settings easily. | 
| View Size | Sets the size of the viewport for the camera, affecting how much of the game world is visible on the screen at any one time. | 
| Camera Height | Adjusts the vertical positioning of the camera relative to the game world. | 
| Player Color | Assigns a specific color to the player's representation on any game-related displays. | 
| Player Icon | Chooses an icon to visually represent the player in various interfaces. | 
| Labeled Color | Specifies the color used for labeling in-game elements. | 
| Labeled Icon | Defines the icons used alongside labels for easier recognition. | 
| Monster Items | Manages the display of monsters or enemy items within the game. |