Scene Editor
The Scene Editor is a comprehensive tool for managing and organizing your game scenes.It includes several key windows:
- the Preference window for setting project-wide options
- the Properties Window for editing object attributes
- the Explorer Window for navigating scene hierarchies, and
- the Object Picker for selecting and manipulating objects.
- Additionally, the Scene Editor allows you to control object visibility and manage complex scenes efficiently.
This section will cover the detailed functionality of each component, providing guidance on how to use the Scene Editor to create, manage, and optimize your game scenes.