Behavior_ArcadeVehicle
This Behavior_ArcadeVehicle community component (Component) controls the acceleration and speed of a car.
| Property | Description | 
|---|---|
| Acceleration | Defines how fast to speed up the vehicle when driving forward. It indicates the vehicle's capacity to gain forward speed. | 
| Sprint Acceleration | The increment in acceleration relative to the base acceleration of the vehicle during acceleration. When you accelerate the vehicle, the acceleration value is the combination of Acceleration and Sprint Acceleration. | 
| Brake Acceleration | Defines how fast to speed up the vehicle when moving backward. It indicates the vehicle's capacity to gain backward speed. | 
| Max Velocity | Defines how fast the vehicle can drive when moving forward. | 
| Max Reverse Velocity | Defines how fast the vehicle can drive when moving backward. | 
| Max UnSlip Surface Angle | The maximum angle of inclination that does not cause the vehicle to slide downward | 
Related Components
This Component must be used with:
- RigidBody, which turns the vehicle body into a rigid body. This Behavior_ArcadeVehicle Component can only work on a rigid body.
 - Behavior_VehicleDriverSeat, which provides the UI for getting on the vehicle.
 - UI_VehicleControl, which provides the UI for controlling the vehicle during driving.