Level_SingleGamePanel
With this Level_SingleGamePanel component, your game will have a basic panel for single games. This component lets you:
- Configure the matching timer, countdown timer, in-game timer.
 - Determine whether the game restarts by default and specify how long it takes to restart the game.
 
Note: As this is a global component, you can attach this component to any object in the scene. However, it's a best practice to create an empty object named "GameManager" and attach this component to it.
Related components
This component is suggested to be used with:
- HideAndSeekManager
 - Behavior_PlayerTransformation
 - Level_PlayerTransformationManager
 - UI_HideAndSeekManager