UnityEngine.Audio.AudioClipPlayable
class UnityEngine.Audio.AudioClipPlayable
Methods:
- (static) UnityEngine.Audio.AudioClipPlayable UnityEngine.Audio.AudioClipPlayable.Create(UnityEngine.Playables.PlayableGraph, UnityEngine.AudioClip, bool)
 - UnityEngine.Playables.PlayableHandle GetHandle()
 - bool Equals(UnityEngine.Audio.AudioClipPlayable)
 - UnityEngine.AudioClip GetClip()
 - void SetClip(UnityEngine.AudioClip)
 - bool GetLooped()
 - void SetLooped(bool)
 - bool IsPlaying()
 - bool IsChannelPlaying()
 - double GetStartDelay()
 - double GetPauseDelay()
 - void Seek(double, double)
 - void Seek(double, double, double)