UnityEngine.SceneManagement.Scene
class UnityEngine.SceneManagement.Scene
Fields and Properties:
- int handle
 - string path
 - string name
 - bool isLoaded
 - int buildIndex
 - bool isDirty
 - int rootCount
 - bool isSubScene
 
Methods:
- bool IsValid()
 - UnityEngine.GameObject[] GetRootGameObjects()
 - void GetRootGameObjects(
System.Collections.Generic.List<UnityEngine.GameObject>) - int GetHashCode()
 - bool Equals(object)