UnityEngine.UI.ScrollRect
class UnityEngine.UI.ScrollRect
Fields and Properties:
- UnityEngine.RectTransform content
 - bool horizontal
 - bool vertical
 - UnityEngine.UI.ScrollRect.MovementType movementType
 - float elasticity
 - bool inertia
 - float decelerationRate
 - float scrollSensitivity
 - UnityEngine.RectTransform viewport
 - UnityEngine.UI.Scrollbar horizontalScrollbar
 - UnityEngine.UI.Scrollbar verticalScrollbar
 - UnityEngine.UI.ScrollRect.ScrollbarVisibility horizontalScrollbarVisibility
 - UnityEngine.UI.ScrollRect.ScrollbarVisibility verticalScrollbarVisibility
 - float horizontalScrollbarSpacing
 - float verticalScrollbarSpacing
 - UnityEngine.UI.ScrollRect.ScrollRectEvent onValueChanged
 - UnityEngine.Vector2 velocity
 - UnityEngine.Vector2 normalizedPosition
 - float horizontalNormalizedPosition
 - float verticalNormalizedPosition
 - float minWidth
 - float preferredWidth
 - float flexibleWidth
 - float minHeight
 - float preferredHeight
 - float flexibleHeight
 - int layoutPriority
 
Methods:
- void Rebuild(UnityEngine.UI.CanvasUpdate)
 - void LayoutComplete()
 - void GraphicUpdateComplete()
 - bool IsActive()
 - void StopMovement()
 - void OnScroll(UnityEngine.EventSystems.PointerEventData)
 - void OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
 - void OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
 - void OnEndDrag(UnityEngine.EventSystems.PointerEventData)
 - void OnDrag(UnityEngine.EventSystems.PointerEventData)
 - void CalculateLayoutInputHorizontal()
 - void CalculateLayoutInputVertical()
 - void SetLayoutHorizontal()
 - void SetLayoutVertical()