UnityEngine.UI.Text
class UnityEngine.UI.Text
Fields and Properties:
- UnityEngine.TextGenerator cachedTextGenerator
 - UnityEngine.TextGenerator cachedTextGeneratorForLayout
 - UnityEngine.Texture mainTexture
 - UnityEngine.Font font
 - string text
 - bool supportRichText
 - bool resizeTextForBestFit
 - int resizeTextMinSize
 - int resizeTextMaxSize
 - UnityEngine.TextAnchor alignment
 - bool alignByGeometry
 - int fontSize
 - UnityEngine.HorizontalWrapMode horizontalOverflow
 - UnityEngine.VerticalWrapMode verticalOverflow
 - float lineSpacing
 - UnityEngine.FontStyle fontStyle
 - float pixelsPerUnit
 - float minWidth
 - float preferredWidth
 - float flexibleWidth
 - float minHeight
 - float preferredHeight
 - float flexibleHeight
 - int layoutPriority
 
Methods:
- void FontTextureChanged()
 - UnityEngine.TextGenerationSettings GetGenerationSettings(UnityEngine.Vector2)
 - (static) UnityEngine.Vector2 UnityEngine.UI.Text.GetTextAnchorPivot(UnityEngine.TextAnchor)
 - void CalculateLayoutInputHorizontal()
 - void CalculateLayoutInputVertical()
 - void OnRebuildRequested()