UnityEngine.AnimationClip
class UnityEngine.AnimationClip
Fields and Properties:
- float length
 - float frameRate
 - UnityEngine.WrapMode wrapMode
 - UnityEngine.Bounds localBounds
 - bool legacy
 - bool humanMotion
 - bool empty
 - bool hasGenericRootTransform
 - bool hasMotionFloatCurves
 - bool hasMotionCurves
 - bool hasRootCurves
 - UnityEngine.AnimationEvent[] events
 
Constructors:
- UnityEngine.AnimationClip.New()
 
Methods:
- void SampleAnimation(UnityEngine.GameObject, float)
 - void SetCurve(string, System.Type, string, UnityEngine.AnimationCurve)
 - void EnsureQuaternionContinuity()
 - void ClearCurves()
 - void AddEvent(UnityEngine.AnimationEvent)