UnityEngine.Time
class UnityEngine.Time
Fields and Properties:
- (static) float UnityEngine.Time.time
 - (static) double UnityEngine.Time.timeAsDouble
 - (static) float UnityEngine.Time.timeSinceLevelLoad
 - (static) double UnityEngine.Time.timeSinceLevelLoadAsDouble
 - (static) float UnityEngine.Time.deltaTime
 - (static) float UnityEngine.Time.fixedTime
 - (static) double UnityEngine.Time.fixedTimeAsDouble
 - (static) float UnityEngine.Time.unscaledTime
 - (static) double UnityEngine.Time.unscaledTimeAsDouble
 - (static) float UnityEngine.Time.fixedUnscaledTime
 - (static) double UnityEngine.Time.fixedUnscaledTimeAsDouble
 - (static) float UnityEngine.Time.unscaledDeltaTime
 - (static) float UnityEngine.Time.fixedUnscaledDeltaTime
 - (static) float UnityEngine.Time.fixedDeltaTime
 - (static) float UnityEngine.Time.maximumDeltaTime
 - (static) float UnityEngine.Time.smoothDeltaTime
 - (static) float UnityEngine.Time.maximumParticleDeltaTime
 - (static) float UnityEngine.Time.timeScale
 - (static) int UnityEngine.Time.frameCount
 - (static) int UnityEngine.Time.renderedFrameCount
 - (static) float UnityEngine.Time.realtimeSinceStartup
 - (static) double UnityEngine.Time.realtimeSinceStartupAsDouble
 - (static) float UnityEngine.Time.captureDeltaTime
 - (static) int UnityEngine.Time.captureFramerate
 - (static) bool UnityEngine.Time.inFixedTimeStep
 
Constructors:
- UnityEngine.Time.New()