UnityEngine.Texture
class UnityEngine.Texture
Fields and Properties:
- (static) int UnityEngine.Texture.GenerateAllMips
 - (static) int UnityEngine.Texture.masterTextureLimit
 - int mipmapCount
 - (static) UnityEngine.AnisotropicFiltering UnityEngine.Texture.anisotropicFiltering
 - UnityEngine.Experimental.Rendering.GraphicsFormat graphicsFormat
 - int width
 - int height
 - UnityEngine.Rendering.TextureDimension dimension
 - bool isReadable
 - UnityEngine.TextureWrapMode wrapMode
 - UnityEngine.TextureWrapMode wrapModeU
 - UnityEngine.TextureWrapMode wrapModeV
 - UnityEngine.TextureWrapMode wrapModeW
 - UnityEngine.FilterMode filterMode
 - int anisoLevel
 - float mipMapBias
 - UnityEngine.Vector2 texelSize
 - uint updateCount
 - UnityEngine.Hash128 imageContentsHash
 - (static) ulong UnityEngine.Texture.totalTextureMemory
 - (static) ulong UnityEngine.Texture.desiredTextureMemory
 - (static) ulong UnityEngine.Texture.targetTextureMemory
 - (static) ulong UnityEngine.Texture.currentTextureMemory
 - (static) ulong UnityEngine.Texture.nonStreamingTextureMemory
 - (static) ulong UnityEngine.Texture.streamingMipmapUploadCount
 - (static) ulong UnityEngine.Texture.streamingRendererCount
 - (static) ulong UnityEngine.Texture.streamingTextureCount
 - (static) ulong UnityEngine.Texture.nonStreamingTextureCount
 - (static) ulong UnityEngine.Texture.streamingTexturePendingLoadCount
 - (static) ulong UnityEngine.Texture.streamingTextureLoadingCount
 - (static) bool UnityEngine.Texture.streamingTextureForceLoadAll
 - (static) bool UnityEngine.Texture.streamingTextureDiscardUnusedMips
 - (static) bool UnityEngine.Texture.allowThreadedTextureCreation
 
Methods:
- (static) void UnityEngine.Texture.SetGlobalAnisotropicFilteringLimits(int, int)
 - System.IntPtr GetNativeTexturePtr()
 - int GetNativeTextureID()
 - void IncrementUpdateCount()
 - (static) void UnityEngine.Texture.SetStreamingTextureMaterialDebugProperties()