UnityEngine.Collision
class UnityEngine.Collision
Fields and Properties:
- UnityEngine.Vector3 relativeVelocity
 - UnityEngine.Rigidbody rigidbody
 - UnityEngine.ArticulationBody articulationBody
 - UnityEngine.Component body
 - UnityEngine.Collider collider
 - UnityEngine.Transform transform
 - UnityEngine.GameObject gameObject
 - int contactCount
 - UnityEngine.ContactPoint[] contacts
 - UnityEngine.Vector3 impulse
 - UnityEngine.Vector3 impactForceSum
 - UnityEngine.Vector3 frictionForceSum
 - UnityEngine.Component other
 
Constructors:
- UnityEngine.Collision.New()
 
Methods:
- UnityEngine.ContactPoint GetContact(int)
 - int GetContacts(UnityEngine.ContactPoint[])
 - int GetContacts(
System.Collections.Generic.List<UnityEngine.ContactPoint>) - System.Collections.IEnumerator GetEnumerator()