UnityEngine.AnimationState
class UnityEngine.AnimationState
Fields and Properties:
- bool enabled
 - float weight
 - UnityEngine.WrapMode wrapMode
 - float time
 - float normalizedTime
 - float speed
 - float normalizedSpeed
 - float length
 - int layer
 - UnityEngine.AnimationClip clip
 - string name
 - UnityEngine.AnimationBlendMode blendMode
 
Constructors:
- UnityEngine.AnimationState.New()
 
Methods:
- void AddMixingTransform(UnityEngine.Transform)
 - void AddMixingTransform(UnityEngine.Transform, bool)
 - void RemoveMixingTransform(UnityEngine.Transform)