UnityEngine.ParticleSystem.MainModule
class UnityEngine.ParticleSystem.MainModule
Fields and Properties:
- float randomizeRotationDirection
 - float duration
 - bool loop
 - bool prewarm
 - UnityEngine.ParticleSystem.MinMaxCurve startDelay
 - float startDelayMultiplier
 - UnityEngine.ParticleSystem.MinMaxCurve startLifetime
 - float startLifetimeMultiplier
 - UnityEngine.ParticleSystem.MinMaxCurve startSpeed
 - float startSpeedMultiplier
 - bool startSize3D
 - UnityEngine.ParticleSystem.MinMaxCurve startSize
 - float startSizeMultiplier
 - UnityEngine.ParticleSystem.MinMaxCurve startSizeX
 - float startSizeXMultiplier
 - UnityEngine.ParticleSystem.MinMaxCurve startSizeY
 - float startSizeYMultiplier
 - UnityEngine.ParticleSystem.MinMaxCurve startSizeZ
 - float startSizeZMultiplier
 - bool startRotation3D
 - UnityEngine.ParticleSystem.MinMaxCurve startRotation
 - float startRotationMultiplier
 - UnityEngine.ParticleSystem.MinMaxCurve startRotationX
 - float startRotationXMultiplier
 - UnityEngine.ParticleSystem.MinMaxCurve startRotationY
 - float startRotationYMultiplier
 - UnityEngine.ParticleSystem.MinMaxCurve startRotationZ
 - float startRotationZMultiplier
 - float flipRotation
 - UnityEngine.ParticleSystem.MinMaxGradient startColor
 - UnityEngine.ParticleSystem.MinMaxCurve gravityModifier
 - float gravityModifierMultiplier
 - UnityEngine.ParticleSystemSimulationSpace simulationSpace
 - UnityEngine.Transform customSimulationSpace
 - float simulationSpeed
 - bool useUnscaledTime
 - UnityEngine.ParticleSystemScalingMode scalingMode
 - bool playOnAwake
 - int maxParticles
 - UnityEngine.ParticleSystemEmitterVelocityMode emitterVelocityMode
 - UnityEngine.ParticleSystemStopAction stopAction
 - UnityEngine.ParticleSystemRingBufferMode ringBufferMode
 - UnityEngine.Vector2 ringBufferLoopRange
 - UnityEngine.ParticleSystemCullingMode cullingMode