UnityEngine.Playables.PlayableGraph
class UnityEngine.Playables.PlayableGraph
Methods:
- UnityEngine.Playables.Playable GetRootPlayable(int)
 - UnityEngine.Playables.PlayableOutput GetOutput(int)
 - void Evaluate()
 - (static) UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableGraph.Create()
 - (static) UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableGraph.Create(string)
 - void Destroy()
 - bool IsValid()
 - bool IsPlaying()
 - bool IsDone()
 - void Play()
 - void Stop()
 - void Evaluate(float)
 - UnityEngine.Playables.DirectorUpdateMode GetTimeUpdateMode()
 - void SetTimeUpdateMode(UnityEngine.Playables.DirectorUpdateMode)
 - UnityEngine.IExposedPropertyTable GetResolver()
 - void SetResolver(UnityEngine.IExposedPropertyTable)
 - int GetPlayableCount()
 - int GetRootPlayableCount()
 - int GetOutputCount()
 - string GetEditorName()