UnityEngine.Rendering.SubMeshDescriptor
class UnityEngine.Rendering.SubMeshDescriptor
Fields and Properties:
- UnityEngine.Bounds bounds
 - UnityEngine.MeshTopology topology
 - int indexStart
 - int indexCount
 - int baseVertex
 - int firstVertex
 - int vertexCount
 
Constructors:
- UnityEngine.Rendering.SubMeshDescriptor.New(int, int, UnityEngine.MeshTopology)
 
Methods:
- string ToString()